Choose your allegiance.
Fight for a faction, form a regiment, and coordinate a campaign. Territory, trade, and shifting loyalties make the war bigger than any one battle.
A persistent world. A player-made war.
THE AGE OF PIKE & SHOT
Every soldier, a player.
Every town, a home worth fighting for.
Steam Coming soon
We’re building one of the most ambitious PvP experiences we can imagine: a persistent world where complex faction warfare, player-built towns, and a living supply economy become one shared struggle.
You’re the soldier on the wall. The blacksmith behind the forge. The builder raising a town from bare ground. The carter bringing powder to a front that cannot hold without it.
The front moves because you move it.
Fight for a faction, form a regiment, and coordinate a campaign. Territory, trade, and shifting loyalties make the war bigger than any one battle.
Raise towns, workshops, and fortified bases. Turn timber and stone into a foothold, then give your faction a reason to hold it.
Gather, forge, and haul. The weapons in your hands and the supplies behind your line come from the work of other players.
Our vision for Project Matchlock. The game is in active development; features and visuals will evolve.
FROM THE FORGE TO THE FIRING LINE
Stand shoulder to shoulder in a musket volley. Crew the guns that break a siege. Keep the fires burning in the workshop. Your part in the war is yours to choose.
THE FIRST RANKS ARE FORMING
Join the waitlist for development news, playtest opportunities, and word when our Steam page goes live.